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Text File  |  2001-11-11  |  13KB  |  552 lines

  1.                     [sDreadnought]
  2. ;=-----------------------------------------------=;
  3.     Rebel MC-90 Mon Calamari Cruiser
  4. ;=-----------------------------------------------=;
  5.  
  6.  
  7.  
  8. ;Source Files
  9. ;=----------=
  10. LODFile                sDreadnought.lod
  11. pMexData            sDreadnought\Rl0\LOD0\sDreadnought.mex
  12.  
  13. ;Ship Physics
  14. ;=----------=
  15. mass                                1800                ; ship mass [fighter = 1]
  16. momentOfInertiaX                    1800                ; resistance to rotation
  17. momentOfInertiaY                    1800                ; [fighter = 1]
  18. momentOfInertiaZ                    1800
  19. maxvelocity                            360        ; [fighter = 1000]
  20. maxrot                                10                    ; maximum rotation speed [don't make faster than ~10]
  21. thruststrength[TRANS_UP]            35.0                ; acceleration (m/s^2) [1-1000 approx. range]
  22. thruststrength[TRANS_DOWN]          35.0
  23. thruststrength[TRANS_RIGHT]         35.0
  24. thruststrength[TRANS_LEFT]          35.0
  25. thruststrength[TRANS_FORWARD]       35.0
  26. thruststrength[TRANS_BACK]          50.0
  27. rotstrength[ROT_YAWLEFT]             0.26                       ; rotational acceleration (deg/s^2) [0.01 - 1.0]
  28. rotstrength[ROT_YAWRIGHT]            0.26
  29. rotstrength[ROT_PITCHUP]             0.0
  30. rotstrength[ROT_PITCHDOWN]           0.0
  31. rotstrength[ROT_ROLLRIGHT]           0.0
  32. rotstrength[ROT_ROLLLEFT]            0.0
  33. turnspeed[TURN_YAW]                  0.12                          ; speed at which ship tries to turn (1=standard)
  34. turnspeed[TURN_PITCH]                0.0
  35. turnspeed[TURN_ROLL]                 0.0
  36.  
  37.  
  38. ;Basic Ship Stats
  39. ;=--------------=
  40. shipclass                            CLASS_HeavyCruiser
  41. isCapitalShip                       TRUE
  42. buildCost                            2000                ; resource units to build
  43. buildTime                            30                    ; time in seconds to build
  44. supportUnits                        60                    ; Support Units required
  45. providesSU                            0                    ; The carrier ship provides 20 support units    
  46. TimeShockedByEMP                    0.75                 ; time in seconds the ship will be paralized when hit by one EMP charge
  47. maxhealth                            70000          ; hit points
  48. groupSize                            1                   ; size of group ships of this type tend to form
  49. repairTime                            5                    ; every this many seconds
  50. repairDamage                        350                    ; this much damage is repaired
  51. repairCombatTime                    0                    ; every this many seconds
  52. repairCombatDamage                  0                    ; this much damage is repaired
  53. repairDroids                        0
  54. externalBuild                        TRUE                ; if TRUE, ship is built externally
  55. fowRadius                            12000
  56. forceFieldProtectionDistanceScale    1.5
  57. approxcollmodifier                    1.0                    ; use only % of collspheresize for rough approximations
  58. avoidcollmodifier                    1.0                    ; use only % of collspheresize for collision avoidance
  59. blastRadiusShockWave                3.0
  60. blastRadiusDamage                    600
  61. minimumZoomDistance                    800
  62. UpgradeByDocking                    FALSE
  63.  
  64. ;Special
  65. ;=-----=
  66. leechHPsPerSecond                    100
  67. leechRUsPerSecond                    1
  68. upgradeTimeModifier                 2.0
  69. RKOEatMeTime                    90                ;Time Rko will take to eat this ship
  70. RKOGetsMissiles                    5                ;Number missiles Rko gets for eating this ship
  71.  
  72. ; Pilot View
  73. ;=---------=
  74. pilotViewOffsetX    95.0
  75. pilotViewOffsetY    0.0
  76. pilotViewOffsetZ    320.0
  77.  
  78. ;Weapons
  79. ;=-----=
  80. rotateToRetaliate            FLASE
  81. passiveRetaliateZone        6000
  82. canTargetMultipleTargets    TRUE
  83.  
  84. NUMBER_OF_GUNS                30
  85.  
  86. GUN        0
  87. {
  88. Type                        GUN_HiddenGimble
  89. GunSize                        GUNSIZE_SMALL
  90. StartUpgradeLevel            WEAPON_PROJECTILE
  91. EndUpgradeLevel                WEAPON_PROJECTILE
  92. DamageMult                    0.0                    
  93. BulletRange                    8000
  94. BulletSpeed                    8700                
  95. FireTime                    3.5                                                
  96. MinAngle                    0
  97. MaxAngle                    90
  98. }
  99.  
  100. GUN        1
  101. {
  102. Type                        GUN_HiddenGimble
  103. GunSize                        GUNSIZE_MEDIUM
  104. StartUpgradeLevel            WEAPON_PROJECTILE
  105. EndUpgradeLevel                WEAPON_PROJECTILE
  106. DamageMult                    0.5                    
  107. BulletRange                    8000
  108. BulletSpeed                    8700                
  109. FireTime                    3.5                                                
  110. MinAngle                    0
  111. MaxAngle                    90
  112. }
  113.  
  114. GUN        2
  115. {
  116. Type                        GUN_HiddenGimble
  117. GunSize                        GUNSIZE_LARGE
  118. StartUpgradeLevel            WEAPON_PROJECTILE
  119. EndUpgradeLevel                WEAPON_PROJECTILE
  120. DamageMult                    0.7                    
  121. BulletRange                    8000
  122. BulletSpeed                    8700                
  123. FireTime                    3.5                                                
  124. MinAngle                    0
  125. MaxAngle                    90
  126. }
  127.  
  128. GUN        3
  129. {
  130. Type                        GUN_HiddenGimble
  131. GunSize                        GUNSIZE_VERYLARGE
  132. StartUpgradeLevel            WEAPON_PROJECTILE
  133. EndUpgradeLevel                WEAPON_PROJECTILE
  134. DamageMult                    0.9                    
  135. BulletRange                    8000
  136. BulletSpeed                    8700                
  137. FireTime                    3.5                                                
  138. MinAngle                    0
  139. MaxAngle                    90
  140. }
  141.  
  142. GUN        4
  143. {
  144. Type                        GUN_HiddenGimble
  145. GunSize                        GUNSIZE_VERYLARGE
  146. StartUpgradeLevel            WEAPON_PROJECTILE
  147. EndUpgradeLevel                WEAPON_PROJECTILE
  148. DamageMult                    0.9                    
  149. BulletRange                    8000
  150. BulletSpeed                    8700                
  151. FireTime                    3.5                                                
  152. MinAngle                    0
  153. MaxAngle                    90
  154. }
  155.  
  156. GUN        5
  157. {
  158. Type                        GUN_HiddenGimble
  159. GunSize                        GUNSIZE_SMALL
  160. StartUpgradeLevel            WEAPON_PROJECTILE
  161. EndUpgradeLevel                WEAPON_PROJECTILE
  162. DamageMult                    0.0                    
  163. BulletRange                    8000
  164. BulletSpeed                    8700                
  165. FireTime                    3.5                                                
  166. MinAngle                    0
  167. MaxAngle                    90
  168. }
  169.  
  170. GUN        6
  171. {
  172. Type                        GUN_HiddenGimble
  173. GunSize                        GUNSIZE_MEDIUM
  174. StartUpgradeLevel            WEAPON_PROJECTILE
  175. EndUpgradeLevel                WEAPON_PROJECTILE
  176. DamageMult                    0.5                    
  177. BulletRange                    8000
  178. BulletSpeed                    8700                
  179. FireTime                    3.5                                                
  180. MinAngle                    0
  181. MaxAngle                    90
  182. }
  183.  
  184. GUN        7
  185. {
  186. Type                        GUN_HiddenGimble
  187. GunSize                        GUNSIZE_LARGE
  188. StartUpgradeLevel            WEAPON_PROJECTILE
  189. EndUpgradeLevel                WEAPON_PROJECTILE
  190. DamageMult                    0.7                    
  191. BulletRange                    8000
  192. BulletSpeed                    8700                
  193. FireTime                    3.5                                                
  194. MinAngle                    0
  195. MaxAngle                    90
  196. }
  197.  
  198. GUN        8
  199. {
  200. Type                        GUN_HiddenGimble
  201. GunSize                        GUNSIZE_VERYLARGE
  202. StartUpgradeLevel            WEAPON_PROJECTILE
  203. EndUpgradeLevel                WEAPON_PROJECTILE
  204. DamageMult                    0.9                    
  205. BulletRange                    8000
  206. BulletSpeed                    8700        
  207. FireTime                    3.5                                                
  208. MinAngle                    0
  209. MaxAngle                    90
  210. }
  211.  
  212. GUN        9
  213. {
  214. Type                        GUN_HiddenGimble
  215. GunSize                        GUNSIZE_VERYLARGE
  216. StartUpgradeLevel            WEAPON_PROJECTILE
  217. EndUpgradeLevel                WEAPON_PROJECTILE
  218. DamageMult                    0.9                    
  219. BulletRange                    8000
  220. BulletSpeed                    8700                
  221. FireTime                    3.5                                                
  222. MinAngle                    0
  223. MaxAngle                    90
  224. }
  225.  
  226. GUN        10
  227. {
  228. Type                        GUN_HiddenGimble
  229. GunSize                        GUNSIZE_SMALL
  230. StartUpgradeLevel            WEAPON_PROJECTILE
  231. EndUpgradeLevel                WEAPON_PROJECTILE
  232. DamageMult                    0.0                    
  233. BulletRange                    8000
  234. BulletSpeed                    8700            
  235. FireTime                    3.5                                                
  236. MinAngle                    0
  237. MaxAngle                    90
  238. }
  239.  
  240. GUN        11
  241. {
  242. Type                        GUN_HiddenGimble
  243. GunSize                        GUNSIZE_MEDIUM
  244. StartUpgradeLevel            WEAPON_PROJECTILE
  245. EndUpgradeLevel                WEAPON_PROJECTILE
  246. DamageMult                    0.5                    
  247. BulletRange                    8000
  248. BulletSpeed                    8700            
  249. FireTime                    3.5                                                
  250. MinAngle                    0
  251. MaxAngle                    90
  252. }
  253.  
  254. GUN        12
  255. {
  256. Type                        GUN_HiddenGimble
  257. GunSize                        GUNSIZE_LARGE
  258. StartUpgradeLevel            WEAPON_PROJECTILE
  259. EndUpgradeLevel                WEAPON_PROJECTILE
  260. DamageMult                    0.7                    
  261. BulletRange                    8000
  262. BulletSpeed                    8700                
  263. FireTime                    3.5                                                
  264. MinAngle                    0
  265. MaxAngle                    90
  266. }
  267.  
  268. GUN        13
  269. {
  270. Type                        GUN_HiddenGimble
  271. GunSize                        GUNSIZE_VERYLARGE
  272. StartUpgradeLevel            WEAPON_PROJECTILE
  273. EndUpgradeLevel                WEAPON_PROJECTILE
  274. DamageMult                    0.9                    
  275. BulletRange                    8000
  276. BulletSpeed                    8700        
  277. FireTime                    3.5                                                
  278. MinAngle                    0
  279. MaxAngle                    90
  280. }
  281.  
  282. GUN        14
  283. {
  284. Type                        GUN_HiddenGimble
  285. GunSize                        GUNSIZE_VERYLARGE
  286. StartUpgradeLevel            WEAPON_PROJECTILE
  287. EndUpgradeLevel                WEAPON_PROJECTILE
  288. DamageMult                    0.9                    
  289. BulletRange                    8000
  290. BulletSpeed                    8700            
  291. FireTime                    3.5                                                
  292. MinAngle                    0
  293. MaxAngle                    90
  294. }
  295.  
  296. GUN        15
  297. {
  298. Type                        GUN_HiddenGimble
  299. GunSize                        GUNSIZE_SMALL
  300. StartUpgradeLevel            WEAPON_PROJECTILE
  301. EndUpgradeLevel                WEAPON_PROJECTILE
  302. DamageMult                    0.0                    
  303. BulletRange                    8000
  304. BulletSpeed                    8700                
  305. FireTime                    3.5                                                
  306. MinAngle                    0
  307. MaxAngle                    90
  308. }
  309.  
  310. GUN        16
  311. {
  312. Type                        GUN_HiddenGimble
  313. GunSize                        GUNSIZE_MEDIUM
  314. StartUpgradeLevel            WEAPON_PROJECTILE
  315. EndUpgradeLevel                WEAPON_PROJECTILE
  316. DamageMult                    0.5                    
  317. BulletRange                    8000
  318. BulletSpeed                    8700            
  319. FireTime                    3.5                                                
  320. MinAngle                    0
  321. MaxAngle                    90
  322. }
  323.  
  324. GUN        17
  325. {
  326. Type                        GUN_HiddenGimble
  327. GunSize                        GUNSIZE_LARGE
  328. StartUpgradeLevel            WEAPON_PROJECTILE
  329. EndUpgradeLevel                WEAPON_PROJECTILE
  330. DamageMult                    0.7                    
  331. BulletRange                    8000
  332. BulletSpeed                    8700            
  333. FireTime                    3.5                                                
  334. MinAngle                    0
  335. MaxAngle                    90
  336. }
  337.  
  338. GUN        18
  339. {
  340. Type                        GUN_HiddenGimble
  341. GunSize                        GUNSIZE_VERYLARGE
  342. StartUpgradeLevel            WEAPON_PROJECTILE
  343. EndUpgradeLevel                WEAPON_PROJECTILE
  344. DamageMult                    0.9                    
  345. BulletRange                    8000
  346. BulletSpeed                    8700            
  347. FireTime                    3.5                                                
  348. MinAngle                    0
  349. MaxAngle                    90
  350. }
  351.  
  352. GUN        19
  353. {
  354. Type                        GUN_HiddenGimble
  355. GunSize                        GUNSIZE_VERYLARGE
  356. StartUpgradeLevel            WEAPON_PROJECTILE
  357. EndUpgradeLevel                WEAPON_PROJECTILE
  358. DamageMult                    0.9                    
  359. BulletRange                    8000
  360. BulletSpeed                    8700            
  361. FireTime                    3.5                                                
  362. MinAngle                    0
  363. MaxAngle                    90
  364. }
  365.  
  366. GUN        20
  367. {
  368. Type                        GUN_HiddenGimble
  369. GunSize                        GUNSIZE_SMALL
  370. StartUpgradeLevel            WEAPON_PROJECTILE
  371. EndUpgradeLevel                WEAPON_PROJECTILE
  372. DamageMult                    0.0                    
  373. BulletRange                    8000
  374. BulletSpeed                    8700        
  375. FireTime                    3.5                                                
  376. MinAngle                    0
  377. MaxAngle                    90
  378. }
  379.  
  380. GUN        21
  381. {
  382. Type                        GUN_HiddenGimble
  383. GunSize                        GUNSIZE_MEDIUM
  384. StartUpgradeLevel            WEAPON_PROJECTILE
  385. EndUpgradeLevel                WEAPON_PROJECTILE
  386. DamageMult                    0.5                    
  387. BulletRange                    8000
  388. BulletSpeed                    8700            
  389. FireTime                    3.5                                                
  390. MinAngle                    0
  391. MaxAngle                    90
  392. }
  393.  
  394. GUN        22
  395. {
  396. Type                        GUN_HiddenGimble
  397. GunSize                        GUNSIZE_LARGE
  398. StartUpgradeLevel            WEAPON_PROJECTILE
  399. EndUpgradeLevel                WEAPON_PROJECTILE
  400. DamageMult                    0.7                    
  401. BulletRange                    8000
  402. BulletSpeed                    8700            
  403. FireTime                    3.5                                                
  404. MinAngle                    0
  405. MaxAngle                    90
  406. }
  407.  
  408. GUN        23
  409. {
  410. Type                        GUN_HiddenGimble
  411. GunSize                        GUNSIZE_VERYLARGE
  412. StartUpgradeLevel            WEAPON_PROJECTILE
  413. EndUpgradeLevel                WEAPON_PROJECTILE
  414. DamageMult                    0.9                    
  415. BulletRange                    8000
  416. BulletSpeed                    8700        
  417. FireTime                    3.5                                                
  418. MinAngle                    0
  419. MaxAngle                    90
  420. }
  421.  
  422. GUN        24
  423. {
  424. Type                        GUN_HiddenGimble
  425. GunSize                        GUNSIZE_VERYLARGE
  426. StartUpgradeLevel            WEAPON_PROJECTILE
  427. EndUpgradeLevel                WEAPON_PROJECTILE
  428. DamageMult                    0.9                    
  429. BulletRange                    8000
  430. BulletSpeed                    8700        
  431. FireTime                    3.5                                                
  432. MinAngle                    0
  433. MaxAngle                    90
  434. }
  435.  
  436. GUN        25
  437. {
  438. Type                        GUN_HiddenGimble
  439. GunSize                        GUNSIZE_SMALL
  440. StartUpgradeLevel            WEAPON_PROJECTILE
  441. EndUpgradeLevel                WEAPON_PROJECTILE
  442. DamageMult                    0.0                    
  443. BulletRange                    8000
  444. BulletSpeed                    8700        
  445. FireTime                    3.5                                                
  446. MinAngle                    0
  447. MaxAngle                    90
  448. }
  449.  
  450. GUN        26
  451. {
  452. Type                        GUN_HiddenGimble
  453. GunSize                        GUNSIZE_MEDIUM
  454. StartUpgradeLevel            WEAPON_PROJECTILE
  455. EndUpgradeLevel                WEAPON_PROJECTILE
  456. DamageMult                    0.5                    
  457. BulletRange                    8000
  458. BulletSpeed                    8700            
  459. FireTime                    3.5                                                
  460. MinAngle                    0
  461. MaxAngle                    90
  462. }
  463.  
  464. GUN        27
  465. {
  466. Type                        GUN_HiddenGimble
  467. GunSize                        GUNSIZE_LARGE
  468. StartUpgradeLevel            WEAPON_PROJECTILE
  469. EndUpgradeLevel                WEAPON_PROJECTILE
  470. DamageMult                    0.7                    
  471. BulletRange                    8000
  472. BulletSpeed                    8700        
  473. FireTime                    3.5                                                
  474. MinAngle                    0
  475. MaxAngle                    90
  476. }
  477.  
  478. GUN        28
  479. {
  480. Type                        GUN_HiddenGimble
  481. GunSize                        GUNSIZE_VERYLARGE
  482. StartUpgradeLevel            WEAPON_PROJECTILE
  483. EndUpgradeLevel                WEAPON_PROJECTILE
  484. DamageMult                    0.9                    
  485. BulletRange                    8000
  486. BulletSpeed                    8700        
  487. FireTime                    3.5                                                
  488. MinAngle                    0
  489. MaxAngle                    90
  490. }
  491.  
  492. GUN        29
  493. {
  494. Type                        GUN_HiddenGimble
  495. GunSize                        GUNSIZE_VERYLARGE
  496. StartUpgradeLevel            WEAPON_PROJECTILE
  497. EndUpgradeLevel                WEAPON_PROJECTILE
  498. DamageMult                    0.9                    
  499. BulletRange                    8000
  500. BulletSpeed                    8700        
  501. FireTime                    3.5                                                
  502. MinAngle                    0
  503. MaxAngle                    90
  504. }
  505. ;Gun Bindings:
  506. ;=----------=
  507.  
  508. ;Dock Points
  509. ;=---------=
  510. NUMBER_OF_DOCK_POINTS        15
  511.  
  512. ; format is DockPoint        name,type,flyawaydist,mindist,maxdist,[headingdirection,updirection]  (0=up,1=right,2=forward,4=down,5=left,6=back) for direction
  513. DockPoint                    Leech0,DPT_Leech,185,185,200,0,2
  514. DockPoint                    Leech1,DPT_Leech,185,185,200,0,2
  515. DockPoint                    Leech2,DPT_Leech,185,185,200,0,2
  516. DockPoint                    Leech3,DPT_Leech,185,185,200,0,2
  517. DockPoint                    Leech4,DPT_Leech,185,185,200,0,2
  518. DockPoint                    Leech5,DPT_Leech,185,185,200,0,2
  519. DockPoint                    Leech6,DPT_Leech,185,185,200,0,2
  520. DockPoint                    Leech7,DPT_Leech,185,185,200,0,2
  521. DockPoint                    Leech8,DPT_Leech,185,185,200,0,2
  522. DockPoint                    Leech9,DPT_Leech,185,185,200,0,2
  523. DockPoint                    Leech10,DPT_Leech,185,185,200,0,2
  524. DockPoint                    Leech11,DPT_Leech,185,185,200,0,2
  525. DockPoint                    Repairbots0,DPT_Repairbot,300,300,300,2,0
  526. DockPoint                    Repairbots1,DPT_Repairbot,300,300,300,2,0
  527. DockPoint                    Repairbots2,DPT_Repairbot,300,300,300,2,0
  528. ;DockPoint                    tow0,DPT_SalvageLatch,500,500,600,0,2
  529. ;DockPoint                    tow1,DPT_SalvageLatch,500,500,600,0,2
  530. ;DockPoint                    tow2,DPT_SalvageLatch,500,500,600,0,2
  531. ;DockPoint                    tow3,DPT_SalvageLatch,500,500,600,0,2
  532. ;DockPoint                    tow4,DPT_SalvageLatch,500,500,600,4,2
  533. ;DockPoint                    tow5,DPT_SalvageLatch,500,500,600,4,2
  534.  
  535. ;Explosions
  536. ;=--------=
  537. explosionType                ET_DestroyerExplosion
  538.  
  539. ;Engine
  540. ;=----=
  541.  
  542. ;Scaling effects
  543. ;=--------=
  544. N-LIPS                        0.00002        ; Max value for Interceptors 0.0005
  545.  
  546. ;Navlights
  547. ;=---------=
  548. ;Animation
  549. ;=--------=
  550. ;NONE
  551.  
  552.